ASCII Sharks
stackedlol/ascii-sharksReviewed by AI
What it does
Code you drop into your own web project to draw fish and sharks made of text characters, animated on an HTML canvas. You create an ocean engine, tell it which creatures and sizes you want, and it animates them; the README says it has no outside dependencies. It is not a program you open: to see the included demo you install Node, run two commands and open the local page. Written in TypeScript and meant for people building a web page or a toy project. Free, MIT-licensed, and only a few days old.
How easy it is to install
C · install 1 or 2 tools · Windows
- Windows C
- macOS C
- Linux C
Windows, Mac and Linux all land on C for the same reason: the only instruction is `npm install && npm run dev`, so you need Node installed and a terminal, and what you get is a developer preview page rather than an app. There are no releases and nothing ready to download.
Numbers on GitHub
- Stars
- 1,219on Oct 31, 2026
- Downloads
- —all releases
- Growth
- +79stars in 4 days
Stars over time
Facts
- Runs on
- Windows, macOS, Linux
- You need to install
- Node.js
- To build from source
- Node.js
- Disk space
- 100 MB–500 MB · estimate
- Accounts or keys
- None
- Cost
- Free
- License
- MIT (Permissive)
- Last update
- Oct 24, 2026
Risk signals (3)
- Infovery new and very small
Repository created 2026-10-19, last commit 2026-10-24, with only .gitignore, LICENSE, README.md, demo.ts, index.html, package.json, src/ and tsconfig.json at the top level, and already 1141 stars.
AI review
- Infonot published as a package
package.json has "private": true, version 0.1.0 and "main": "src/index.ts", and there are no GitHub releases, so you copy the source into your project instead of installing it.
AI review
- Infoalmost no documentation
The whole README is the ASCII picture, one line of description, an install command and a three-line code example; the only creature named is "hammerhead" and no list of options is given.
AI review
Evidence is shown in its original language.
What Radar could not check
- Which creatures, sizes and settings the engine actually accepts, beyond the "hammerhead" shown in the README.
- Whether the animation stays smooth with many creatures on screen, and how much CPU it uses.
- Which browsers it works in.
- Whether the demo runs as written, since there is no test or build output in the repository.